Version 3: Even more minimalist. I think, once again, this is my favorite thus far. I was really trying to do too much without any direction in the first two.
I once had a similar idea for a Master ship book for SFB. It would have been in a thick hard cover, with top-down silhouettes of the ships all headed right to left, in their primary national colors. Dunno if I would have done hexes.
Wouldn't look good with the TOS ships (my idea was TMP), but it seems the idea is working here.
I'm tempted to add a few others besides hiigaran and vaygr: taiidan, kadesh, and the turanics, for example. I'm afraid of cluttering things up, again, though.
I've started looking into places that to on-demand printing as well as book-binding. I think it'd be neat to actually have a full-blown bound copy of something I've worked on. I'm kinda worried about getting it "right", ie: are my margins okay, can they do bleed printing, can they do printing on the spine, and if so, how big do I make it?, things of that nature.
Indesign freaks me out a bit, truthfully - that and it crashes at inopportune moments. I know OpenOffice in inferior, but it is a bit more comfortable for me.
I should really take another hack at it before I go head-deep into it... Any starting advice?
Regardless of what program you use, my instructor always said to go in with a plan. Usually the plan is in the form of a mockup- even if it's just one page for a template.
When you have a mockup, you can take a look at it and see if it's working visually, or if your type is too big or things aren't balanced.
I'm probably just going to do what I did with 3ds Max and Photoshop - play around until I get a feel for it (I've tried before, but gotta be persistent!).
I think what's really going to throw me is using graphical elements in things like titles, headers, footers, even tables... IE: the tables on the Arbiter Ship Display, how they edges are hex-faced - that kind of thing.
I find I learn things best when I have a purpose for them. Doing a rulebook in this case would be a perfect way for me to get to know InDesign. It's how I know what I know about the program now at any rate.
There might be a way to configure tables by playing with the paragraph styles. I've mostly been using InDesign for books and predomninalty text items and just importing graphics from the other programs (photoshop, Illustrator).
You're right, it is good motivation. It basically forces direction upon you - its just "wait, what is this doing?" - ie: I'm poking around right now and I'm thrown by the master pages - they don't quite behave the way that I expect - The styles setup also feels odd to me. It's just mechanic stuff that, unlike photoshop with its massive youtube support - doesn't have anything I can look at and play off of.
Hmm. If you added a slight texture to the backdrop, such as a kinda cracked-stone or a dirt-like look, that would make it look even better. Just a tiny bit of texture, to add a tough-rouged up look would be really cool. Also, a slight blue behind the weapons and logos would make it look more professional. Good luck! - 3D
Not really sure I get what you're saying about the blue. If you mean some kind of blue blurred drop-shadow, I'd actually prefer not to. drop shadows, glows, and things of that nature are something I'm really trying to steer away from - I think they look cheesy.
You might have a point with the texture - but I probably won't go with any kind of leathery or rock look. I actually have just the thing .
Wouldn't look good with the TOS ships (my idea was TMP), but it seems the idea is working here.
I've started looking into places that to on-demand printing as well as book-binding. I think it'd be neat to actually have a full-blown bound copy of something I've worked on. I'm kinda worried about getting it "right", ie: are my margins okay, can they do bleed printing, can they do printing on the spine, and if so, how big do I make it?, things of that nature.
I should really take another hack at it before I go head-deep into it...
Any starting advice?
Regardless of what program you use, my instructor always said to go in with a plan. Usually the plan is in the form of a mockup- even if it's just one page for a template.
When you have a mockup, you can take a look at it and see if it's working visually, or if your type is too big or things aren't balanced.
I think what's really going to throw me is using graphical elements in things like titles, headers, footers, even tables... IE: the tables on the Arbiter Ship Display, how they edges are hex-faced - that kind of thing.
There might be a way to configure tables by playing with the paragraph styles. I've mostly been using InDesign for books and predomninalty text items and just importing graphics from the other programs (photoshop, Illustrator).
You might have a point with the texture - but I probably won't go with any kind of leathery or rock look. I actually have just the thing